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Saturday, June 13, 2009

Near Infinite Variation

This is Steven Petrick Posting:

One of the fun things in a game like SFB is that there are just so darn many things you can do. You never have to just settle for a boring one-on-one duel day in and day out. There are always other things you can do to spice things up. That includes for many the chance to meet entirely new enemies that they have not met before (say from the Omega Octant, or the Magellanic Cloud, or even Module C4, or Module E2). There are always terrain situations (asteroids, dust clouds, planets including gas giants, ion storms), and you can really get things going by mixing things up (Asteroid field in a nebula during an ion storm).

It all really depends on what you want to do. The possibilities, while not endless, are near infinite.

Do not overlook the small boats. Sure, a Gorn Frigate will go up like a firecracker in a fleet battle with dreadnoughts and heavy cruisers slugging it out, but that is why you should hold it out looking for an opportunity to slip in and do some damage in a fight that big. But more importantly, use the small ships in small scale squadron clashes in and of themselves. Why have another reiteration of a duel between Cruisers when you could have a squadron of Gorn Frigates clashing with a squadron of Romulan Seahawks (or ISC Frigates, or Hydran Hunters, or . . .). And, heck, why not in an asteroid field as you are both looking for the hidden Orion Base that is a hollowed out asteroid and you both want to be the one to capture it (and maybe the Orions have something to say about that as a third party).

And maybe, just maybe, as you are doing all of this, you will create a scenario that you can send in and see published in Captain's Log!